Post-compo: First steps


After some time, I've finally finished the first polish steps for the post-compo version of Stepping Stones. Now, instead of the original rectangles, I created a basic dungeon tileset inspired by Zelda games. Also, following players' feedback, I've "broken" a bit the smaller tiles, to make them more revealing.

Here's a screenshot:


To contrast, this is the compo version.


It's still not perfect and there are lots of improvements I could add there, but at least it looks way better now IMO.

My next steps include adding music, reworking the main character and then I'm torn between adding tile animations or start thinking of more levels and gameplay features to add (key/lock systems, teleporters, etc)

I won't be updating the downloadable or web versions here until the rating finishes, but you can check it here:

Temporary post-compo version

Get LD42 - Stepping stones

Leave a comment

Log in with itch.io to leave a comment.